cashier:games:virtual-football

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cashier:games:virtual-football [2019/11/07 09:07] mindaugas-bertyscashier:games:virtual-football [Unknown date] (current) – external edit (Unknown date) 127.0.0.1
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-====== Virtual Football (VFL) ======+====== BETRADAR Virtual Football (VFL) ======
  
 ===== Overview ===== ===== Overview =====
  
-Virtual football is a computer-generated game where a real football (soccer) league is simulated. Competitions are generated continuously and bets can be placed at any time. Each virtual football league adheres to following structure:+Virtual football is a computer-generated game where a real football (soccer) league is simulated. Competitions are generated continuously and bets can be placed at any time. Each virtual football league adheres to the following structure:
  
 League Structure League Structure
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 Currently, we offer two types of leagues - **European**, where teams from all around Europe compete in one simulated league, and **EPL**, short for English Premier League. Currently, we offer two types of leagues - **European**, where teams from all around Europe compete in one simulated league, and **EPL**, short for English Premier League.
 +
 +Depending on the organisation's capabilities and preferences, we can offer **Online** and **Offline** modes of virtual football.
 +
 +**Offline Virtual Football** does not require any internet resources, therefore, no bandwidth is used for streaming the matches. It is especially beneficial for organisations which already have other internet-demanding products and might not be able to fully offer the best experience for their customers.
  
 ===== Cashier Interface ===== ===== Cashier Interface =====
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 | 1ST HALF - WINNER | Half time score (1 - home team leads; X - draw; 2 - away team leads) | | 1ST HALF - WINNER | Half time score (1 - home team leads; X - draw; 2 - away team leads) |
 | DRAW NO BET | Score after 90 minutes - Regular Match Time (Punters will get their stake back if the game is a draw (1 - home team wins; 2 - away team wins) | | DRAW NO BET | Score after 90 minutes - Regular Match Time (Punters will get their stake back if the game is a draw (1 - home team wins; 2 - away team wins) |
-HANDICAP -1 (3-WAY| Handicap points are added to the game’s final score. The winner is the team that wins with these additions (1 - home team wins; X - draw; 2 -away team wins) +| 3-WAY HANDICAP | Handicap points are added to the game’s final score. The winner is the team that wins with these additions (1 - home team wins; X - draw; 2 -away team wins) |
-| HANDICAP -2 (3-WAY) | ::: | +
-| HANDICAP 1 (3-WAY) | ::: | +
-| HANDICAP 2 (3-WAY) | :::|+
 | FIRST GOAL | First goal of match (1 - home team scores first; X - no team scores; 2 - away team scores first) | | FIRST GOAL | First goal of match (1 - home team scores first; X - no team scores; 2 - away team scores first) |
-  +TOTAL GOALS Number of goals scored in match 
-  +DOUBLE CHANCE Score after 90 minutes - Regular Match Time. Double Chance covers two out of three possible outcomes. 
-  +BOTH TEAMS TO SCORE Score after 90 minutes - Regular Match Time (Yes - both teams will score at least one goal; No - at least one of the teams does not score a goal) 
-|  |  |+EXACT SCORE | Correct score after 90 minutes (0:0 to 3:3; others) | 
 +| HOME TEAM EXACT GOALS | Exact number of goals scored by home team (0/1/2/3/4+) | 
 +| AWAY TEAM EXACT GOALS | Exact number of goals scored by away team (0/1/2/3/4+) | 
 +| HANDICAP | Asian handicap; -2 to 2 are calculated, two most balanced are broadcasted ([[cashier:asian-handicap|details]])  | 
 +| HOME TOTAL GOALS | Score after 90 minutes - Regular Match Time. Number of goals scored by home team. | 
 +| AWAY TOTAL GOALS | Score after 90 minutes - Regular Match Time. Number of goals scored by away team. | 
 +| EXACT GOALS | Exact number of goals scored in match (0/1/2/3/4/5/6+) | 
 +| ODD/EVEN | Score after 90 minutes - Regular Match Time (even; odd number of total goals) Note: Matches ending in zero goals will be resulted as even. | 
 +| HT-FT | Combination of '1X2' and '1ST HALF - WINNER' where you place a combined bet on both outcomes (XX;1X;11;X1;2X;22;X2) | 
 +| HALF GOALS COMPARE | Score after 90 minutes - Regular Match Time. Highest number of goals in what half or equal number of goals in both halves (1st Half; Draw; 2nd Half)  
 +| 1ST HALF - HANDICAP | 1st half Asian handicap; -2 to 2 are calculated, two most balanced are broadcasted ([[cashier:asian-handicap|details]]) | 
 +| 1ST HALF - TOTAL GOALS |Number of goals scored in 1st half| 
 +| 1ST HALF - DOUBLE CHANCE | Score after first half. Double Chance covers two out of three possible outcomes. | 
 +| WHICH TEAM TO SCORE | Score after 90 minutes - Regular Match Time (1 - home team scores at least one goal; 2 - away team scores at least one goal; both teams; neither teams) | 
 +| 1X2 & TOTAL GOALS | Combination of 1X2 and Total Goals market (1U/1O/XU/XO/2U/2O) | 
 + 
 +===== FAQ ===== 
 + 
 +^ Q: Can my organisation have both online and offline modes of virtual football? ^ 
 +| A: Yes, we can add both modes to your organisation if needed and adjust both games' limits individually. |
  
  • cashier/games/virtual-football.1573117659.txt.gz
  • Last modified: 2019/11/07 09:07
  • (external edit)