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cashier:games:virtual-football [2019/11/07 09:07] – mindaugas-bertys | cashier:games:virtual-football [Unknown date] (current) – external edit (Unknown date) 127.0.0.1 | ||
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- | ====== Virtual Football (VFL) ====== | + | ====== |
===== Overview ===== | ===== Overview ===== | ||
- | Virtual football is a computer-generated game where a real football (soccer) league is simulated. Competitions are generated continuously and bets can be placed at any time. Each virtual football league adheres to a following structure: | + | Virtual football is a computer-generated game where a real football (soccer) league is simulated. Competitions are generated continuously and bets can be placed at any time. Each virtual football league adheres to the following structure: |
League Structure | League Structure | ||
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Currently, we offer two types of leagues - **European**, | Currently, we offer two types of leagues - **European**, | ||
+ | |||
+ | Depending on the organisation' | ||
+ | |||
+ | **Offline Virtual Football** does not require any internet resources, therefore, no bandwidth is used for streaming the matches. It is especially beneficial for organisations which already have other internet-demanding products and might not be able to fully offer the best experience for their customers. | ||
===== Cashier Interface ===== | ===== Cashier Interface ===== | ||
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| 1ST HALF - WINNER | Half time score (1 - home team leads; X - draw; 2 - away team leads) | | | 1ST HALF - WINNER | Half time score (1 - home team leads; X - draw; 2 - away team leads) | | ||
| DRAW NO BET | Score after 90 minutes - Regular Match Time (Punters will get their stake back if the game is a draw (1 - home team wins; 2 - away team wins) | | | DRAW NO BET | Score after 90 minutes - Regular Match Time (Punters will get their stake back if the game is a draw (1 - home team wins; 2 - away team wins) | | ||
- | | HANDICAP -1 (3-WAY) | Handicap points are added to the game’s final score. The winner is the team that wins with these additions (1 - home team wins; X - draw; 2 -away team wins) | | + | | 3-WAY HANDICAP |
- | | HANDICAP -2 (3-WAY) | ::: | | + | |
- | | HANDICAP 1 (3-WAY) | ::: | | + | |
- | | HANDICAP 2 (3-WAY) | :::| | + | |
| FIRST GOAL | First goal of match (1 - home team scores first; X - no team scores; 2 - away team scores first) | | | FIRST GOAL | First goal of match (1 - home team scores first; X - no team scores; 2 - away team scores first) | | ||
- | | | | | + | | TOTAL GOALS | Number of goals scored in match | |
- | | | | | + | | DOUBLE CHANCE |
- | | | | | + | | BOTH TEAMS TO SCORE | Score after 90 minutes - Regular Match Time (Yes - both teams will score at least one goal; No - at least one of the teams does not score a goal) | |
- | | | | | + | | EXACT SCORE | Correct score after 90 minutes (0:0 to 3:3; others) | |
+ | | HOME TEAM EXACT GOALS | Exact number of goals scored by home team (0/ | ||
+ | | AWAY TEAM EXACT GOALS | Exact number of goals scored by away team (0/ | ||
+ | | HANDICAP | Asian handicap; -2 to 2 are calculated, two most balanced are broadcasted ([[cashier: | ||
+ | | HOME TOTAL GOALS | Score after 90 minutes - Regular Match Time. Number of goals scored by home team. | | ||
+ | | AWAY TOTAL GOALS | Score after 90 minutes - Regular Match Time. Number of goals scored by away team. | | ||
+ | | EXACT GOALS | Exact number of goals scored in match (0/ | ||
+ | | ODD/EVEN | Score after 90 minutes - Regular Match Time (even; odd number of total goals) Note: Matches ending in zero goals will be resulted as even. | | ||
+ | | HT-FT | Combination of ' | ||
+ | | HALF GOALS COMPARE | Score after 90 minutes - Regular Match Time. Highest number of goals in what half or equal number of goals in both halves (1st Half; Draw; 2nd Half) | | ||
+ | | 1ST HALF - HANDICAP | 1st half Asian handicap; -2 to 2 are calculated, two most balanced are broadcasted ([[cashier: | ||
+ | | 1ST HALF - TOTAL GOALS |Number of goals scored in 1st half| | ||
+ | | 1ST HALF - DOUBLE CHANCE | Score after first half. Double Chance covers two out of three possible outcomes. | | ||
+ | | WHICH TEAM TO SCORE | Score after 90 minutes - Regular Match Time (1 - home team scores at least one goal; 2 - away team scores at least one goal; both teams; neither teams) | | ||
+ | | 1X2 & TOTAL GOALS | Combination of 1X2 and Total Goals market (1U/ | ||
+ | |||
+ | ===== FAQ ===== | ||
+ | |||
+ | ^ Q: Can my organisation have both online and offline modes of virtual football? ^ | ||
+ | | A: Yes, we can add both modes to your organisation if needed and adjust both games' limits individually. | ||