product:betgames-lucky6

BETGAMES Lucky 6 Betting Rules

  1. Terms
    1. Game machine – a mechanical device used to put, mix and randomly select the winning balls.
    2. Balls – a set of sixty (60) balls which is used for the game. There are 30 red and 30 blue balls. The balls are numbered from 0 to 9. The total sum of the numbers on the balls is 270. The total sum of the numbers on the red balls is 138, and the total sum of the numbers on the blue balls is 132.
    3. Drum of the game machine – a part of the game machine where all the balls are placed after the presentation. The balls are later mixed and the winning balls are drawn.
    4. Cylinders – 6 identical parts that are connected to the drum of the game machine where the winning balls are drawn. All 6 winning balls are shown in a separate frame.
    5. Mixing and Selection process – a process that is considered as started when all balls fall into the Drum of the game machine. The process is considered as finished when all 6 winning balls are selected into the Cylinders and all the remaining balls lie at the bottom of the Drum of the game machine.
    6. Odds – numerical expression determined by an organisation, which is multiplied by the amount of the player’s stake to calculate the winnings.
  2. Betting Rules
    1. 6 winning balls out of 60 are randomly drawn to the cylinders of the game machine.
    2. The draw is deemed to have taken place when the Mixing and Selection process is over. In all other cases, the draw is either void and all the stakes are returned, or the Mixing and Selection process is continued until 6 winning balls are selected into the Cylinders and all the remaining balls lie at the bottom of the Drum of the game machine.
    3. The order of the winning balls of the draw is determined by the machine cylinders from left to right. The cylinder to the left is considered to be first and the one on the right is the last. The order in which the cylinders are filled doesn‘t have any influence on the result of the draw.
    4. Game draws run 24/7 every 4 minutes with maintenance breaks on demand. BetGames has the right to change the time and the duration of the broadcasts. Longer breaks are allowed (1-5 cancelled draws in a row) due to technical failures in the studio. All bets placed on these draws are void and stakes are returned to the players.
    5. There is only one betting round and punters can place their bets on all available outcomes. The betting round takes place between the game draws and lasts approximately four minutes. When the first draw is finished, the betting round for the second draw immediately starts.
    6. Results of each draw and archive for the broadcasts can be found on the BetGames website.
  3. Betting limits
    1. Betting limits are set by each organisation that adopts the product. They can be configured in the Aardvark Technologies administrator interface.
  4. Betting types
    1. Select: 1 Ball (Zone A) - Selected ball with no. 0,..,9 will be dropped in zone A
    2. Select: 1 Ball (Zone B) - Selected ball with no. 0,..,9 will be dropped in zone B
    3. Select: 1 Ball (Zone C) - Selected ball with no. 0,..,9 will be dropped in zone C
    4. Select: 00-99 from 2 Balls (Zone A) - Lucky balls in zone A will form a selected number 00,..,99
    5. Select: 00-99 from 2 Balls (Zone B) - Lucky balls in zone B will form a selected number 00,..,99
    6. Select: 00-99 from 2 Balls (Zone C) - Lucky balls in zone C will form a selected number 00,..,99
    7. Chosen Number: 2 or More Balls - The count of the lucky balls with the chosen number 0,..,9 will be higher than 1.5
    8. Chosen Number: 1 or No Balls - The count of the lucky balls with the chosen number 0,..,9 will be lower than 1.5
    9. Chosen Number: Even No. of Balls - The count of the lucky balls with the chosen number 0,..,9 will be an even number
    10. Chosen Number: Odd No. of Balls - The count of the lucky balls with the chosen number 0,..,9 will be an odd number
    11. Sum of Red Balls: Under 13.5 - The sum of the numbers of red lucky balls will be under 13.5
    12. Sum of Red Balls: Over 13.5 - The sum of the numbers of red lucky balls will be over 13.5
    13. Sum of Blue Balls: Under 12.5 - The sum of the numbers of blue lucky balls will be under 12.5
    14. Sum of Blue Balls: Over 12.5 - The sum of the numbers of blue lucky balls will be over 12.5
    15. Sum of Balls in Zone A: Under 9.5 - The sum of the numbers of zone A lucky balls will be under 9.5
    16. Sum of Balls in Zone A: Over 9.5 - The sum of the numbers of zone A lucky balls will be over 9.5
    17. Sum of Balls in Zone B: Under 9.5 - The sum of the numbers of zone B lucky balls will be under 9.5
    18. Sum of Balls in Zone B: Over 9.5 - The sum of the numbers of zone B lucky balls will be over 9.5
    19. Sum of Balls in Zone C: Under 9.5 - The sum of the numbers of zone C lucky balls will be under 9.5
    20. Sum of Balls in Zone C: Over 9.5 - The sum of the numbers of zone C lucky balls will be over 9.5
    21. Sum of All Balls: Even - The sum of the numbers of the lucky balls will be even
    22. Sum of All Balls: Odd - The sum of the numbers of lucky balls will be odd
    23. Even Balls: 2 or Less - The count of the even lucky balls will be under 2.5
    24. Even Balls: 3 or More - The count of the even lucky balls will be over 2.5
    25. Odd Balls: 2 or Less - The count of the odd lucky balls will be under 2.5
    26. Odd Balls: 3 or More - The count of the odd lucky balls will be over 2.5
    27. Sum of Balls in Zone A: Even - The sum of the numbers of zone A lucky balls will be even
    28. Sum of Balls in Zone A: Odd - The sum of the numbers of zone A lucky balls will be odd
    29. Sum of Balls in Zone B: Even - The sum of the numbers of zone B lucky balls will be even
    30. Sum of Balls in Zone B: Odd - The sum of the numbers of zone B lucky balls will be odd
    31. Sum of Balls in Zone C: Even - The sum of the numbers of zone C lucky balls will be even
    32. Sum of Balls in Zone C: Odd - The sum of the numbers of zone C lucky balls will be odd
    33. Sum of Balls: Under 26.5 - The sum of the numbers of the lucky balls will be under 26.5
    34. Sum of Balls: Over 26.5 - The sum of the numbers of the lucky balls will be over 26.5
    35. Sum of Balls: Under 15.5 - The sum of the numbers of the lucky balls will be under 15.5
    36. Sum of Balls: Over 15.5 - The sum of the numbers of the lucky balls will be over 15.5
    37. Sum of Balls: Under 38.5 - The sum of the numbers of the lucky balls will be under 38.5
    38. Sum of Balls: Over 38.5 - The sum of the numbers of the lucky balls will be over 38.5
  5. Special cases
    1. Cancelled draws.
      1. Draws can be cancelled due to technical failures: internet connection problems, technical problems in the studio, or presenter’s mistakes.
        1. Presenter‘s mistakes that can end up with cancelled draws:
          • The balls are not prepared before the start of the draw. The presenter must put the balls in the specified place (machine) so it can be clearly seen that a full set of unmixed balls is used.
          • A ball or balls cannot be seen on screen due to the dealer's actions.
    2. Continuation of Mixing and Selection process. Mixing and Selection process may be continued if:
      1. Less than 6 balls are selected into the Cylinders of the game machine when the Mixing and Selection process is over.
      2. During the process, a selected ball, or balls, fall back into the Drum of the game machine.
    3. If the sound during the broadcast is lost or the presenter announces the wrong winning sector, the correct draw results are determined by the video broadcast.
    4. If a player cannot see the live broadcast due to technical reasons (no internet connection, no electricity, etc.) but the broadcast can be found in the BetGames draw archive, the draw is deemed to have taken place.
  • product/betgames-lucky6.txt
  • Last modified: 2021/05/03 10:59
  • (external edit)