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cashier:games:live-roulette [2017/07/17 14:25] – matas.bilius | cashier:games:live-roulette [2017/09/11 13:04] – [Placing bets & Printing Slips] matas.bilius | ||
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- | ====== Live Roulette ====== | + | ===== Live Roulette ===== |
- | Quick-jump | + | Aardvark' |
- | [[cashier:games:live-roulette#Game-screen|Game Screen]] | | + | |
+ | ==== General information | ||
+ | |||
+ | Live Roulette is controlled completely but the croupier in the casino. Whenever a croupier stops betting time, the system will also disable cashier' | ||
+ | |||
+ | Other quite important difference from other Aardvark products is that Live Roulette has no way of resetting bet entries whenever they get crossed out, as explained in the **[[cashier:how-to:create-betting-slip#crossed-out-bet-entries|crossed out bet entries instructions]]** | ||
+ | |||
+ | Besides that, the game works completely on a real-time basis, has now way of resetting bet entries, has no option to bet on future events, and everything is decided by a croupier, Live Roulette has the same bet types and game interface layout as Spin & Win | ||
+ | |||
+ | ==== Bet types ==== | ||
+ | |||
+ | * **Single number** where punters bet on a single number going from a range of 0 to 36 inclusively | ||
+ | * **11st 12** where punters bet on a group of numbers going from 1 to 12 | ||
+ | * **2nd 12** where punters bet on a group of numbers going from 13 to 24 | ||
+ | * **3rd 12** where punters bet on a group of numbers going from 25 to 36 | ||
+ | * **ROW1** where punters bet on the first row of the "Live Roulette" | ||
+ | * **ROW2** where punters bet on the second row of the "Live Roulette" | ||
+ | * **ROW3** where punters bet on the third row of the "Live Roulette" | ||
+ | * **1-18** where punters bet on a group of numbers going from 1 to 18 | ||
+ | * **19-36** where punters bet on a group of numbers going from 19 to 36 | ||
+ | * **EVEN** where punters bet on all numbers that are even (except 0) | ||
+ | * **ODD** where punters bet on all numbers that are odd | ||
+ | * **RED** where punters bet on all numbers that are colored red on the "Live Roulette" | ||
+ | * **BLACK** where punters bet on all numbers that are colored black on the "Live Roulette" | ||
---- | ---- | ||
+ | === French selections === | ||
+ | |||
+ | It is possible for the punters to bet on classical French roulette selections, these can be either turned on/off by an administrator | ||
+ | |||
+ | //NB these bet selections work only on a classical, not American roulette (which has double 00) // | ||
+ | |||
+ | * **Tiers** where punters bet on 12 numbers which are among 27 and 33 inclusively. These numbers are: **27-13-36-11-30-8-23-10-5-24-16-33** | ||
+ | * **Orphelins** where punters bet on 8 numbers which are made of two groups. These numbers are **17-34-6** and **1-20-14-31-9** | ||
+ | * **Voisins** where punters bet on a group of numbers consisting 17 different numbers. They are: **22-18-29-7-28-12-35-3-26-0-32-15-19-4-21-2-25** | ||
+ | * **Zero** where punters bet on a group of numbers which are: **12-35-3-26-0-32-15** | ||
+ | |||
+ | ==== Game screen ==== | ||
+ | |||
+ | As described in general Aardvark game features, there are some elements in the game screen that are general for all the products throughout the system | ||
+ | |||
+ | - **Next game ID** which displays the ID of the upcoming roulette spin | ||
+ | - **Launch screen hyperlink** which opens the game screen for punters in a new tab | ||
+ | - **Game Summary** export feature which allows exporting a specified amount of games on a single Game summary | ||
+ | - **Game history** which displays ten previous lucky numbers | ||
+ | - **Shortcuts switch** which switches on and off the shortcuts and | ||
+ | - **Shortcuts help hyperlink** which opens a pop-up with all shortcuts that can be used in "Live roulette" | ||
+ | |||
+ | There are no unique interface elements in the "Live Roulette" | ||
+ | |||
+ | {{ : | ||
+ | |||
+ | ---- | ||
+ | === Layout === | ||
+ | |||
+ | **The main layout** is interactive and contains all available bet options. A cashier can use the mouse to click on the board presented in the main layout and this way place bet entries in the betting slip. | ||
+ | |||
+ | **French selections** are not separate bet types, they are just quick bet selections | ||
+ | |||
+ | **Selected bets** are visually separated from the rest of the board so the cashier could easily recognize which options are already in the Slip | ||
+ | |||
+ | **Quick-stake box** is used to quickly add stake before making a selection. By typing in a Stake in the quick-stake box and then making a selection, e.g. ROW1 cashier will quickly add stake for that specific bet entry | ||
+ | |||
+ | //NB: French selections cannot be placed if there is no stake added in the quick-stake box// | ||
+ | |||
+ | |||
+ | {{ : | ||
+ | |||
+ | ---- | ||
+ | ==== Shortcuts ==== | ||
+ | Learn **[[cashier: | ||
+ | |||
+ | There are also unique shortcuts used both in Spin & Win and Live Roulette products: | ||
+ | |||
+ | {{ : | ||
+ | |||
+ | ---- | ||
+ | ==== Placing bets & Printing Slips ==== | ||
+ | |||
+ | To place bets specifically from Live Roulette or Spin & Win products, cashier must use a mouse and interactive game board as explained in the game screen chapter or use keyboard shortcuts explained in the previous chapter | ||
+ | |||
+ | Learn **[[cashier: | ||
+ | |||
+ | We highly recommend learning and using keyboard shortcuts for easier bet placement and slip management | ||
+ | |||
+ | ---- | ||
+ | ==== Screen for the Punters ==== | ||
+ | |||
+ | Screen for the Punters which can be accessed through the **Launch screen** hyperlink in the main game screen as explained before contains information directed to the Punters explained in the screenshot below | ||
+ | |||
+ | {{ : | ||
+ | |||
- | ==== General information ==== | ||