cashier:games:global-numbers

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Global Numbers

Aardvark's Global Numbers is a comprehensive lottery betting game. It is based on real-life lotteries happening all around the world. We have more than 200 different lotto's to offer ranging from the simplest ones to those where 8 balls can be picked or 90 balls are drawn. Full lotteries list can be accessed here.

Lotteries are real-life events that occur around the globe. Each lottery in Aardvark has a unique ID (Identification Number) which is represented both in betting screens and in cashier application.

Each unique lottery has its draws which occur at specific times predetermined by a lottery organizer. This is referred as Lottery frequency. Draws also have unique IDs, which are usually the date of the draw. Draw IDs are printed on tickets and represented in cashier application in betting slip section.

There are four formats under which all Global Numbers lotteries operate:

  • Regular lotteries where all balls are drawn from a single chamber with no bonus balls drawn.
  • One chamber draws with regular balls and bonus ball(-s) drawn from the same chamber. If 6 balls and a bonus ball were drawn from a single chamber of 49 balls, the lottery format would be marked as (6+1)/49.
  • Two chamber draws with regular balls drawn from the first chamber and bonus balls drawn from the second one. If 5 balls were drawn from one chamber containing 45 balls and a bonus ball was drawn from another chamber containing 20 balls, the lottery format would be marked as 5/45+1/20.
  • In Pick 3 and Pick 4s, every ball is drawn from its own chamber. If it's a Pick 4, 4 balls are drawn from their own chambers with each chamber containing 10 balls with numbers from 0 to 9. This lottery format would be marked as 4x(1/10).

There are two different betting screens dedicated to Global Numbers - Offers screen and Results screen. Both screens can be combined into one rotating screen for use in betting shops.

OFFERS SCREEN


RESULTS SCREEN

Firstly, a cashier is presented with an overview screen where all available lotteries can be seen. The cashier can then click on an individual lottery or use an integrated search bar to narrow down the list.


After selecting an individual lottery, the cashier is presented with the lottery's own dedicated screen where all available betting options can be seen. From there, the cashier can proceed placing a bet.

Currently, Global Numbers offer ten groups of bet types with each option in the group having its own unique ID number (in the parentheses):

CLASSIC - where punters must predict which number/s will be drawn, excluding bonus numbers. It’s a classical bet type for lotteries and this bet goes for each lottery ignoring its draw layout. At the moment, we offer for punters to bet on 5 classic options: Single (ID: 01), Double (02), Treble (03), 4-Leg (04), 5-Leg (05)

CLASSIC (INCL. BONUS) - where punters must predict which number/s will be drawn, including bonus numbers. This bet type is offered on lotteries which have a single chamber with a bonus drawn from the same chamber (i.e. (*+*)/* layout). Much alike as in “CLASSIC” bet type, we offer for punters to bet on five bonus options: Single (07), Double (08), Treble (09), 4-Leg (10), 5-Leg (11)

IN ORDER FROM 1ST - where punters must predict which number/s will be drawn in exact draw order. Applicable only to the lotteries which result in draw order. Used more for Pick 3 and Pick 4 lotteries. We offer 3 bet options for Pick 3 lotteries and 4 bet options to Pick 4: Single (13), Double (14), Treble (15), 4-leg (16)

CRAZY - where punters must predict which number/s will not be drawn, excluding bonus numbers. A fun bet type for the punters, which goes for each lottery with any draw format, but does not apply to Pick 3s and 4s. We offer for punters to bet on twelve options: Single (19), Double (20), Treble (21), 4-Leg (22), 5-Leg (23), 6-Leg (24), 7-Leg (25), 8-Leg (26), 9-Leg (27), 10-Leg (28), 11-Leg (29), 12-Leg (30)

ALL - where punters must predict if all the numbers drawn will be odd or all will be even, excluding bonus number. Such bet type can be applied to any lottery ignoring its draw format. We offer two possible bet options: All Odd (31) and All Even (32). E.g. drawn numbers in the lottery UK 49’s Lunchtime (6+1)/49 are 06-12-14-28-36-42, Bonus: 17. All Even is a winner.

SUM - where punters must predict if the sum of the drawn numbers will add to an odd or an even number, excluding bonus numbers. Like previous bet types, this can be applied to any lottery ignoring their draw format. There are two possible bet options: Sum Odd (33) and Sum Even (34). E.g. drawn numbers in the lottery Arizona the Pick 6/44 are: 01-12-13-15-23-44, the sum of these numbers is: 108. Total Even is a winner

MORE - where punters must predict if there will be more odd or even numbers drawn, excluding bonus numbers. Similar to bet type “ALL” this can be applied to any lottery ignoring their draw format. There are two possible bet options: More Odd (35) and More Even (36). E.g. drawn numbers in the lottery Texas Pick 3 Morning are 0-2-3. More Even is a winner

FIRST (ODD / EVEN) - where punters must predict whether the first draw ball will be odd or even. Such bet applies to all lottery draws whose results are in a numeric order. We offer two possible bet options: First Odd (37) and First Even (38) E.g. Drawn numbers in the lottery Arizona’s Pick 3 are 0-1-3, then the winner is First Even

FIRST (HIGH / LOW) - where punters must predict whether the first drawn ball will be higher or lower than a given threshold. As the previously described bet, this bet also applies to lottery draws whose results are in a numeric order. We offer two possible bet options: First High (39) and First Low (40). Higher and Lower number is calculated by dividing a number of balls that the bonus ball will be drawn from. For example, Lottery UK 49’s Lunchtime (6+1)/49 draws bonus ball from the main chamber. The system divides 49 into two categories Low (1-25) and High (26-49). Note that the categories are not completely equal. In such case, we treat the bet option with a lower probability of winning with higher odds. E.g. Drawn numbers in the lottery UK 49’s Lunchtime are 05-20-30-32-38-41, Bonus: 35. In this case, bet “Low” is a winner

BONUS (ODD / EVEN) - where punters must predict whether the bonus ball will be odd or even. This bet option is available only for lotteries which have bonus ball. It can be either single or double chamber lotteries. This bet does not apply to Pick 3s and 4s. If there are more than one bonus balls drawn, then two more rules apply: the drawn balls must be in drawing order and only the first drawn bonus ball will be applicable for the bet. We offer two possible bet options: Bonus Odd (41) and Bonus Even (42). E.g. drawn numbers in the lottery Australia (6+2)/45 are 30-25-45-22-39-44, Bonus 31-43. The numbers are in drawn order. First bonus ball is 31, thus Odd Bonus is a winner

BONUS (HIGH / LOW) - where punters must predict whether the bonus ball will be higher or lower than a given threshold. Like previously described bet, this one is available only for lotteries which has bonus ball. It can be either single or double chamber lotteries. This bet does not apply to Pick 3s and 4s. If there are more than one bonus balls drawn, then two more rules apply the drawn balls must be in drawing order and only the first drawn bonus ball will be applicable for the be. We offer two possible bet options: Bonus High (43) and Bonus Low (44). Higher and Lower number is calculated by dividing a number of balls that the bonus ball will be drawn from. For example, Lottery UK 49’s Lunchtime (6+1)/49 draws bonus ball from the main chamber. The system divides 49 into two categories Low (1-25) and High (26-49). Note that the categories are not completely equal. In such case, we treat the bet option with a lower probability of winning with higher odds. E.g. Drawn numbers in the lottery UK 49’s Lunchtime are 05-20-30-32-38-41, Bonus: 35. In this case, bet “Hi” is a winner

XTRA (LAST BONUS) where punters must predict the last bonus number. This bet is applicable for lotteries which have a bonus ball whether it’s from the same chamber or from second. We offer one possible bet option: Last Bonus (45). If there is more than one bonus ball drawn, then only the last drawn bonus ball will be applicable for the bet. E.g. Drawn numbers in the Lottery EuroMillions are 15-17-38-41-42, Lucky Stars: 09-12. In such case, we treat “Lucky Stars” equal counterparts of “Bonus ball”, here number 12 is a winner.

After accessing the game through the game menu in Aardvark, a cashier is able to make selections and print slips without a need to use the mouse. For this, he/she will need to learn few shortcuts in Global Numbers game.

By typing in an ID number and clicking enter, the cashier will quick-jump to that specified lottery screen. In the specified lottery screen, the cashier can then choose bet type and selections by typing the bet type IDs (as noted in the Bet types chapter) and typing in selections, e.g. 24-2-1-2 and so on.

There are also general shortcuts used throughout the Aardvark games, such as: CTRL + Enter - Focuses on the stake CTRL + X - clears the betting slip ALT + B - turn on/off shortcuts

  • cashier/games/global-numbers.1574171344.txt.gz
  • Last modified: 2019/11/19 13:49
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