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===== Overview ===== | ===== Overview ===== | ||
- | Aardvark' | + | Aardvark' |
- | Lotteries are real-life events that occur around the globe. Each lottery in Aardvark has a unique ID (Identification Number) which is represented both in betting screens and in cashier application. | + | Lotteries are real-life events that occur around the globe. Each lottery in Aardvark has a unique ID (Identification Number) which is represented both in betting screens and in the cashier application. |
- | Each unique lottery has its draws which occur at specific times predetermined by a lottery organizer. This is referred as Lottery frequency. Draws also have unique IDs, which are usually the date of the draw. Draw IDs are printed on tickets and represented in cashier application in betting slip section. | + | Each unique lottery has its draws that occur at specific times predetermined by a lottery organizer. This is referred |
- | There are several draw types under which all lotteries operate: | + | There are four formats |
- | * One chamber draws with regular balls and/or bonus ball/s drawn from the same chamber. | + | |
- | * Two chamber draws with regular balls drawn from the first and Powerball drawn from the second. E.g. South African Powerball has two chambers with regular | + | |
- | * In Pick 3 and Pick 4s, every ball is drawn from its own chamber. | + | * Two-chamber draws with regular balls drawn from the first chamber |
+ | * In Pick 3 and Pick 4s, every ball is drawn from its own chamber. | ||
- | The screenshot given below is a part of the lottery screen which is visible to all the punters. The lottery ID is relevant both to the punter and the cashier. Lottery ID is unique and always the same for the same lottery throughout the system. | + | ===== Betting Screen ===== |
- | {{ : | + | There are two different betting screens dedicated to Global Numbers |
- | + | ||
- | There may occur unique lottery draw layouts, but they are rare and in Global Numbers, the majority of draw layouts are these four as explained before. These layouts are not presented for the cashier, but they are shown on the lottery | + | |
- | + | ||
- | Lastly, as in the situation with Pick 3s/4s/5s, a number of balls drawn may be different. At the moment Aardvark offers lotteries with 5/6/7 balls drawn from a single chamber. | + | |
- | + | ||
- | ===== Betting Screen ===== | + | |
- | There are two different betting screens dedicated to Global Numbers - Offers screen and Results screen. Both screens can be combined into one rotating screen for | + | **OFFERS SCREEN** |
{{ : | {{ : | ||
---- | ---- | ||
+ | |||
+ | **RESULTS SCREEN** | ||
{{ : | {{ : | ||
- | There are also unique features for Aardvark' | + | ===== Cashier Interface ===== |
- | * **Event Code Focus box** - an interactive element, where the cashier can enter lottery' | + | |
- | * **Search box** - a search box where the cashier can enter any information to filter down the list by provided details. A cashier must type in at least three symbols for the search box to work. | + | |
- | * **Lotteries list** - an interactive lottery draw list. Each lottery or lottery draw has its unique element presented in the game screen. If a cashier can see this draw on the game screen, then bets can be accepted for that specific draw. | + | |
- | * **Game history** - a list of ten recently resulted lottery draws. | + | |
- | * **Game summary** - a feature where the cashier can check the information about past lottery draws. | + | |
- | + | Firstly, a cashier is presented with an overview screen where all available lotteries can be seen. The cashier can then click on an individual lottery or use an integrated search bar to narrow down the list. | |
- | ===== Cashier Interface ===== | + | |
{{ : | {{ : | ||
- | After familiarizing with the lotteries list, now a cashier can select a single lottery and learn about lottery screen. There are two lottery screens: | + | ---- |
- | * For the punters, which is accessible via Launch screen link | + | |
- | * For the cashier, which is accessible when selecting a lottery from the lottery list | + | |
- | This chapter focuses on the cashier' | + | After selecting an individual |
- | + | ||
- | Before moving on to placing bets, please get familiar | + | |
- | * **Lottery ID, Region, and Title** - at the top of the lottery screen | + | |
- | * **Lottery time until the bet (sales) closes** - on the left side of the lottery screen | + | |
- | * **Close Lottery button** (keyboard shortcut: ESC) - moves the cashier | + | |
- | * **Bet type box** - typing in bet type ID number and clicking enter, | + | |
- | * **Ball number box** - if the bet type requires selections of the balls, the cashier must type in the ball numbers. This is used when only using keyboard, the cashier still have an ability to pick the balls with his/her mouse by clicking on the required ball numbers at the bottom of the lottery screen (note that first cashier must choose a bet type, before being able to pick the balls) | + | |
- | * **Bet type list** - a list of bet types offered in Global Numbers. Each bet type has its clickable button | + | |
- | * **Greyed out bet types** - bet types that are not applicable or have no odds for the selected lottery | + | |
{{ : | {{ : | ||
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===== Bet types ===== | ===== Bet types ===== | ||
- | Currently, Global Numbers offer ten groups of bet types with each option in the group having its own unique ID number (in the parentheses): | + | There are numerous |
- | **CLASSIC** | + | ^ Bet code ^ Betting Market ^ Description ^ |
+ | | 01-06 | CLASSIC | Which number(-s) will be drawn, excluding bonus numbers. | ||
+ | | 07-12 | CLASSIC (INCL. BONUS) | Which number(-s) will be drawn, including bonus numbers. This bet type is offered on lotteries | ||
+ | | 13-18 | IN ORDER FROM 1ST | Which number(-s) will be drawn in exact draw order. Applicable only to lotteries which are resulted in draw order. We offer 6 options | ||
+ | | 19-30 | CRAZY | Which number(-s) will **not** be drawn, excluding bonus numbers. This betting market does not apply to Pick 3s and 4s. We offer twelve | ||
+ | | 31-32 | ALL | All drawn numbers will be odd or even, excluding bonus number(-s). We offer two possible bet options: All Odd and All Even.| | ||
+ | | 33-34 | SUM | Sum of drawn numbers will add to an odd or an even number, excluding bonus numbers. There are two possible bet options: Sum Odd and Sum Even. E.g. drawn numbers in the lottery Arizona the Pick 6/44 are: 01-12-13-15-23-44, | ||
+ | | 35-36 | MORE | There will be more odd or even numbers drawn, excluding bonus numbers. There are two possible bet options: More Odd and More Even.| | ||
+ | | 37-38 | FIRST (ODD / EVEN) | First drawn ball will be odd or even. This betting market only applies to those lottery draws whose results are in draw order. We offer two possible bet options: First Odd and First Even.| | ||
+ | | 39-40 | FIRST (HIGH / LOW) | First drawn ball will be higher or lower than a given threshold. This betting market is also only available to lottery draws whose results are in draw order. We offer two possible bet options: First High and First Low. The higher and Lower number is calculated by dividing the number of balls that the first ball will be drawn from. For example, UK 49’s Lunchtime | ||
+ | | 41-42 | BONUS (ODD / EVEN) | Bonus ball will be odd or even. This bet option is only available for lotteries that have a bonus ball. It can be either single or double chamber lotteries. If there is more than one bonus ball drawn, then two more rules apply: the drawn balls must be resulted in draw order and only the first drawn bonus ball will be applicable for the bet. We offer two possible bet options: Bonus Odd and Bonus Even.| | ||
+ | | 43-44 | BONUS (HIGH / LOW) | Bonus ball will be higher or lower than a given threshold. This bet option is only available for lotteries that have a bonus ball. It can be either single or double chamber lotteries. If there is more than one bonus ball drawn, then two more rules apply (see earlier betting markets). We offer two possible bet options: | ||
+ | | 45-46 | POWER/BONUS | The exact bonus or powerball number(-s). This bet is applicable for lotteries that have a bonus ball whether it’s from the same chamber or from second. We offer two betting options: 1 Ball and 2 Balls.| | ||
+ | | 51-56 | CLASSIC + POWER | This is a mix of CLASSIC and POWER/BONUS where punters have to guess which regular number(-s) will be drawn and which bonus number will be drawn. This betting type only applies to lotteries where one bonus ball is drawn.| | ||
- | **CLASSIC (INCL. BONUS)** - where punters must predict which number/s will be drawn, including bonus numbers. This bet type is offered on lotteries which have a single chamber with a bonus drawn from the same chamber (i.e. (*+*)/* layout). Much alike as in “CLASSIC” bet type, we offer for punters to bet on five bonus options: Single (07), Double (08), Treble (09), 4-Leg (10), 5-Leg (11) | + | ===== Shortcuts ===== |
- | **IN ORDER FROM 1ST** - where punters must predict which number/s will be drawn in exact draw order. Applicable only to the lotteries which result in draw order. Used more for Pick 3 and Pick 4 lotteries. We offer 3 bet options for Pick 3 lotteries and 4 bet options to Pick 4: Single (13), Double (14), Treble (15), 4-leg (16) | + | {{ : |
- | **CRAZY** - where punters must predict which number/s will **not** be drawn, excluding bonus numbers. A fun bet type for the punters, which goes for each lottery with any draw format, but does not apply to Pick 3s and 4s. We offer for punters | + | After accessing the game through |
- | **ALL** - where punters must predict if all the numbers drawn will be odd or all will be even, excluding bonus number. Such bet type can be applied | + | By typing in an ID number and clicking enter, |
+ | In the specified lottery screen, the cashier can then choose | ||
- | **SUM** - where punters must predict if the sum of the drawn numbers will add to an odd or an even number, excluding bonus numbers. Like previous bet types, this can be applied to any lottery ignoring their draw format. | + | There are also general shortcuts used throughout |
- | **MORE** | + | CTRL + Enter - Focuses on the stake, |
+ | CTRL + X - clears | ||
+ | ALT + B - turn on/off shortcuts. | ||
- | **FIRST (ODD / EVEN)** - where punters must predict whether the first draw ball will be odd or even. Such bet applies to all lottery draws whose results are in a numeric order. We offer two possible bet options: First Odd (37) and First Even (38) E.g. Drawn numbers in the lottery Arizona’s Pick 3 are 0-1-3, then the winner is First Even | + | ===== Replace Bets function ===== |
- | **FIRST (HIGH / LOW)** - where punters must predict whether the first drawn ball will be higher or lower than a given threshold. As the previously described bet, this bet also applies to lottery | + | There is a function in Global Numbers that allows cashier to replace |
- | **BONUS (ODD / EVEN)** - where punters must predict whether the bonus ball will be odd or even. This bet option is available only for lotteries which have bonus ball. It can be either single or double chamber lotteries. This bet does not apply to Pick 3s and 4s. If there are more than one bonus balls drawn, then two more rules apply: the drawn balls must be in drawing order and only the first drawn bonus ball will be applicable for the bet. We offer two possible bet options: Bonus Odd (41) and Bonus Even (42). E.g. drawn numbers in the lottery Australia (6+2)/45 are 30-25-45-22-39-44, | + | {{ : |
- | + | ||
- | **BONUS (HIGH / LOW)** - where punters must predict whether the bonus ball will be higher or lower than a given threshold. Like previously described bet, this one is available only for lotteries which has bonus ball. It can be either single or double chamber lotteries. This bet does not apply to Pick 3s and 4s. If there are more than one bonus balls drawn, then two more rules apply the drawn balls must be in drawing order and only the first drawn bonus ball will be applicable for the be. We offer two possible bet options: | + | |
- | + | ||
- | **XTRA (LAST BONUS)** where punters must predict the last bonus number. This bet is applicable for lotteries which have a bonus ball whether it’s from the same chamber or from second. We offer one possible bet option: | + | |
- | + | ||
- | ===== Shortcuts ===== | + | |
- | + | ||
- | After accessing the game through the game menu in Aardvark, a cashier is able to make selections and print slips without a need to use the mouse. For this, he/she will need to learn few shortcuts in Global Numbers game. | + | |
- | + | ||
- | {{ : | + | |
- | + | ||
- | By typing in an ID number and clicking enter, the cashier will quick-jump to that specified lottery screen. | + | |
- | In the specified lottery screen, the cashier can then choose bet type and selections by typing the bet type IDs (as noted in the Bet types chapter) and typing in selections, e.g. 24-2-1-2 and so on. | + | |
- | + | ||
- | There are also general shortcuts used throughout the Aardvark games, such as: | + | |
- | CTRL + Enter - Focuses on the stake | + | |
- | CTRL + X - clears the betting slip | + | |
- | ALT + B - turn on/off shortcuts | + | |